﻿using Project_Maverick.Content.Images.Background;
using Transformable_Engine_v2.Engine.GameObjects.Containers.Transformable_controls;
using Transformable_Engine_v2.Engine.Transformable_Math.Geometry;

namespace Project_Maverick.Screen.Common
{
    public class DefaultLabel : Label
    {
        public DefaultLabel(params string[] text) : base(SpriteSheetBackground.GetSprite, text)
        {
            Scale = new TE_Vector2(2, 2);
        }

        public override void Draw()
        {
            base.Draw();
        }
    }
}